Diamond Dynasty
Note: Co-Op, Ranked, Events, and Battle Royale sub-modes require an internet connection and a Nintendo Switch Online membership (sold separately).
Diamond Dynasty Ranked
Ranked play grants rewards as you win full-length games
                against online opponents and climb the Season leaderboard. The leaderboard resets regularly, so there
                are fresh incentives to stay at the top!
Co-Op Ranked lets you
                build a squad with one or two of your friends, average your Ranked leaderboard ratings, prove your
                superiority on the field, and make the run to the World Series rank an all-inclusive
                affair.
Coach Tip: Don’t give up! Players in Ranked (especially in lower
                divisions) may want to quit if they initially fall behind by a couple of runs, but nine innings is a
                long time. Remember: your stats count towards Parallel XP and Featured Program Missions, win or lose!
              
Events
Events are dynamic, time-limited challenges. Build a team
                to fit the event’s roster restrictions and play games with non-standard rules (such as Quick Counts
                active, three-inning games, or no visible strike zone reticle). Compete against other players for
                rewards!
Coach Tip: Events’ short format might mean you’ll want to manage
                your squad a little differently than you would for Ranked. Pinch-running for your powerful (but slow)
                slugger in the 3rd inning might make sense if you can plate the winning run that way.
Battle Royale
Battle Royale is a player-versus-player experience where
                you build a team not from card inventory but a shared player draft. Outlast your rivals in a fierce
                series of three-inning games: the pitchers tire quickly, the strategy is tenacious, the rewards are
                wonderful, and every pitch counts! Lose twice, and you’re out—or rip off twelve uninterrupted wins to
                earn the much-coveted Flawless rewards! 
Coach Tip: In the draft, every team
                has the same number of Diamond, Gold, Silver, Bronze, and Common cards, respectively. Finding the Silver
                and Bronze cards with strengths that fit your play style can be the difference between winning a couple
                of games and going on a Flawless 12-0 run.
Conquest
Conquest is The Show’s beloved spin on a classic
                turn-based strategy game, pitting your Diamond Dynasty squad against real MLB teams in a race to take
                over the map. Conquer the territories controlled by your rival MLB teams, complete the Conquest-specific
                Missions, and upgrade your team as you progress.
Coach Tip: The ratio of
                attacking to defending fans determines your difficulty options. New players of The Show should take this
                time to gain an advantage by playing on Rookie or Veteran; hardcore players can rush Spartan-style into
                hexagons held by significantly more fans and conquer them with a win on Hall of Fame or Legend. Some of
                our more advanced Conquest programs will inevitably force you to attack from a shorthanded position if
                you want maximum rewards!
Showdown
Showdown is a Diamond Dynasty mode unlike any other.
                Instead of using your usual squad or a pre-set team, you’ll begin by drafting a small set of players to
                anchor your lineup and staff. As you complete Showdown-specific Moments, you’ll earn additional players
                to round out your squad and Perks to boost your team’s performance. At the Final Showdown, your
                performance in the Challenges directly influences how daunting your task against the Final Boss will
                be!
Coach Tip: Boss Battles are a unique feature of The Show that play very
                differently from a regular game. Remember, the point of Showdown is to beat the Final Boss, not all the
                Moments! You know the handedness of the Final Boss beforehand, so drafting the best player by OVR isn’t
                always the best strategy.
 
       
                 
                 
                 
                 
                